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novaphy.UrdfMeshCollisionMode

Controls how URDF mesh collision geometry is imported when building a scene.

Values

Value Description
BoxFallback Replace every mesh collision with a box whose half extents are abs(mesh_scale) * 0.5. The mesh vertices are not loaded, so this is not guaranteed to bound the authored mesh.
TriangleMesh Import the mesh as a triangle collision mesh when supported.
ConvexHull Import the mesh through a convex-hull approximation when supported.
Skip Omit every mesh collision, regardless of whether the mesh file is available.
Error Fail scene build whenever a mesh collision is encountered. This is a strict policy, not a fallback used only for missing files.

See Also